The metaverse concept is just another name for the growing Internet: more social, more immersive, and politically more complex than what exists today.

Discussions about the "metaverse concept" have been enthusiastic since its inception in the 1990s, especially during the pandemic (fully considering the surge in online activity), and especially after Facebook changed its name to Meta. It's also a tough question about unreal worlds, so we thought we'd summarize how people see it, and how unreal worlds meet web3.
In many ways, the Metaverse concept is just another name for the growing Internet: more social, more immersive, and more politically complex than existential. In theory, there are two benignly competing visions of how to do this: one is fragmented, with generous property rights and new domains that can be practically operated and opened up to each other, governed and maintained by society. Another corporate vision — familiar to many today — they are dense, hermetic, and subject to corporate whims; It is extracted from the side of the author and the masses. Comparing these types of corporate visions, the key levels are open and closed. The differences between them can be integrated as follows: the open virtual world is fragmented, allowing users to manipulate identities, implement property rights, and adjust incentive mechanisms. Make sure that the customer (not the service platform) gets the value of use. Open virtual worlds also have clear, unlicensed, interoperable control combination specifications (others can also build freely in virtual worlds and cross-virtual worlds).
1. Government Procurement Process
In the modest metaverse concept, blockchain technology is the most important operating standard, and many features are derived from or derived from this key definition.
By decentralized, we mean never owned or operated by a single entity, or manipulated by a handful of rights artist managers. Centralized platforms focus on attracting customers and developers in a mutually beneficial way, but once growth slows down, their relationship can become competitive, extractive, and zero-sum. These powerful intermediaries often abuse user power and deservitization, and host exclusive economies at aggressive fee rates.
2. Property right period
Today, most successful games also make money by selling products in the game, such as "skins", "expressions" and other digital goods. But the people who are currently buying things in the game aren't actually buying things -- these people are renting them. Once someone leaves to play a different game—or a problematic game unilaterally shuts down or changes the rules—gamers lose access.
3. Independent real identity
Real identity goes hand in hand with property rights. If you don't have yourself, you can have nothing. As in the real world, the user's identity must be able to persist in the entire metaverse concept, rather than relying entirely on a centralized identity service provider.
Authentication is about identity: proving who a person is, what they can view, what information they can share. On today's web, the need for intermediary services to use the most popular one-click login methods (such as social media logins or single sign-on (SSO)) means that a person does it.
4. Composability
Composability is a system software design principle that actually refers to the ability to mix and match software components such as Lego assemblies. Each software component only needs to be written once, and then it can be easily reused. It's akin to disruptive innovation in finance or computing—some of the most powerful economic forces known—in that it unleashes exponential power. In order to be composable—a definition that goes hand-in-hand with interoperability—the Metaverse concept must be backed by high-quality, open standard specifications.
5. Open to the outside world/open source system
True composability is simply not possible without any open source system, a way of being able to try code for free and redistribute and tweak it at will. Regardless of level or variety, open source systems as a standard are so critical to the development of the Metaverse concept that we still break it down into individual components, although it overlaps with composability as described above. So what does an open source system mean in the metaverse concept development and design environment? Better programmers and creators—rather than platforms—need good control to fully innovate. Open source systems and openness help ensure this. When code bases, algorithms, industries, and protocols are transparent public goods, architects can pursue more solutions.
6. Community use right
In the metaverse, all stakeholders should have the right to speak in system governance according to their own participation. We should not only obey the laws of technology companies and a group of product operation announcements. If all entities owned or controlled this unreal world, it might offer some airtight escape from reality, like Disney World, but it never lived up to its true potential.
7. Social Development Immersed in
Big Tech would also convince you that high-performance virtual reality or augmented reality (VR/AR) hardware is an integral part of the Metaverse concept—perhaps even the most crucial part. Mainly because these devices are Trojan horse viruses. Enterprises regard it as one of the important calculation page suppliers to become a 3D virtual world, and thus become a shortcoming for people to experience the virtual world.
Summary
In general, with the proliferation of other remote video conferencing and remote display tools (such as Zoom, etc.). ), this type of epidemic reflects the need for communication platforms based on Chinese characters, such as e-mail, to have a more immersive experience—beyond traditional communication platforms.