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Ushering in a new era of Web3 gaming by making Play-to-Earn sustainable

With the Web3 gaming sector often employing unsustainable play-to-earn economic designs, a service economy approachable gamers to earn without having to invest.

Although 2021 will be remembered mainly for the increase in the price of encrypted assets and the flammability of NFT, blockchain technology games have also witnessed the continued growth of customer utilization and have rapidly grown into more than 50 per cent of all themed activities in the blockchain market.

Most of the Web3 games use a play-and-earn (P2E) economic design, in which gamers receive rewards based on their time, efforts and achievements in the game. Combining key gameplay and economic systems, most P2E Web3 games rely on NFT-style in-game merchandise or local tokens on the platform to reward gamers.

But, in fact, this model is very unsustainable in a bear market, driving Web3 game entrepreneurs to use a combination of NFT and replaceable tokens (FT). Because of the alternative economy, this generation of Web3 games has brought better liquidity and is now being replaced by a revolutionary economic design studio, which may promote better sustainability in the P2E Web3 game field.

Confusion means playing and winning the test of the game industry.

Limited to NFT's Web3 game, also known as Gen 0, because its economy is relatively backward, it is easy to have representative liquidity, asset valuation and high trading frequency problems. In these games, the relatively low NFT turnover limits the added value of the game economy, which further adversely affects the total market value of local tokens. Combining this inherent design problem with the bullish login password sales market, you can see why many of these games decline in such circumstances.

In addition, many of these generation 0 games are just symbolic versions of Web2 games that operate outside the blockchain, but use password property to capture Web3 customers. As a result, most of the heads in this game are difficult to keep going for many months after the announcement, resulting in the fact that most customers' NFT has no visible use value outside the game. Therefore, the need for immersive experience games encouraged by robust economic design programs is particularly important for the future sustainable development of the blockchain technology game industry.

From NFT-driven economy to Sustainable Development

The first step in the right direction is to introduce the next generation of Web3 games, which use replaceable tokens to describe higher-volume items and NFT to describe more meaningful in-game items.

A notable example is the Star Map platform, which provides users with the opportunity to experience the future of living in space and practicing real life on their own customized space shuttles.

According to the introduction of replaceable tokens with limited service life and the application of local tokens in the game, this kind of new projects can produce higher trading volume and essentially maintain the supply and demand index value for a long time.

However, with the Web3 login password agriculture and animal husbandry game CropBytes will announce the economic role of its services, this field is about to usher in the next evolution, will introduce gamers to a truly self-driven economy in detail.

Long-term capital construction in a professional economic way

CropBytes provides Web3 investors with a way to participate in Web3 games, pioneering the concept of service economy, where gamers can make money by using property belonging to investors or traders. CropBytes calls the new approach a "pay game", which allows gamers to use their local CBX tokens to pay other users for business expenses such as planting crops or raising farm animals. Or they can lend his NFT to other gamers in exchange for expenses.

As gamers trade assets and collect in-game objects that can be exchanged for CBX tokens, CropBytes spacing unleashes the full potential of blockchain technology games and creates a sustainable, balanced virtual economy through the energy of data encryption.

Develop a route map for the future development of Web3 games

The introduction of a service economy stance can help increase turnover in Web3 games and help create the liquidity necessary to create a game economy that can maintain the long login password winter we have experienced today.

CropBytes is one of the first blockchain technology games to choose the service project economy, and now the famous brand enterprises in this field are still drawing lessons from it. Axie Infinity recently launched Axie Homeland Alpha, allowing gamers to plough and breed in his Axie land, creating online resources and using it for games. The economic definition of service project has gradually become the preferred way in the blockchain technology game ecosystem.

More importantly, the introduction of regulation functions is undoubtedly the next natural development trend in this field. However, this will be the first to define the current trend of large and medium-sized services and alternative economies for gamers, so that they can be perfected to the level that investors, token holders and other stakeholders will manage the wider game ecosystem.

Learn more about CropBytes
by wjb news
© 2023 WJB All Rights Reserved. This article is provided for informational purposes only. It is not offered or intended to be used as legal, tax, investment, financial, or other advice.

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